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Pixel Passions

Where Art Meets Design, Pixels and Passion

Step into a world where pixel art meets creativity, personal development fuels professional growth, and design solutions transform accessibility. Our blog is a vibrant tapestry of diverse content, each post weaving a unique narrative within the realms of graphic design, UX/UI, content creation, and the enduring charm of pixel art in the gaming world. We’ll also share a glimpse into our personal journey and experiences.
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“Hold on, wait a minute, something ain’t right” This is my personal take on the job market today.

“Hold on, wait a minute, something ain’t right.”

This week, that phrase hit harder than usual. I’ve been applying for roles I truly cared about—crafting tailored CVs, writing real cover letters, attaching detailed portfolios. But more often than not, the response is silence… or worse, instant rejection.

This post is my personal take on today’s job market: a system that feels increasingly automated, impersonal, and dismissive. I’m not upset about rejection—I’m concerned about how disconnected the process has become.
If you’ve ever felt unseen after pouring yourself into an application, you’re not alone. And maybe, just maybe, we can bring a little more humanity back into hiring.

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Nintendo’s Attack on Pocketpair: A Power Play to Crush Indie Innovation

Nintendo’s recent lawsuit against Pocketpair over Palworld highlights a troubling use of the patent system, targeting a successful indie game that offers a fresh take on creature interaction. Rather than protecting innovation, this legal action seeks to stifle competition, revealing a malicious strategy by Nintendo to suppress any game that dares to rival its established franchise. As gamers and supporters of creativity, we must stand against such corporate bullying and champion the unique contributions of indie developers like Pocketpair.

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